My focus is on illustration, character design, level design, concepts for games and textures. I work in both 2D and 3D.
I’m a trained media designer (digital and print media) with years of professional experience. Now I’m Bachelor of Arts in media design (Hochschule Hanover, University of Applied Science and Art).
My Bachelor Thesis
3D Shortmovie (Realtime rendered in Unity)
My 2D Gameprojekt
High Detail Modelling in Autodesk Maya and Mudbox