My focus is on illustration, character design, level design, concepts for games and textures.
I work in both 2D and 3D.
I’m a trained media designer (digital and print media) with years of professional experience. Now I’m media design student for games at Hochschule Hanover, University of Applied Science and Art.
My 2D Gameprojekt
My first 3D Character, Lowpoly Mesh
High Detail Modelling in Autodesk Maya and Mudbox