Jeanette Vollmer

2D, 3D ARTIST & GAMEDESIGN

contact me me on instagram

ÜBER MICH

My focus is on illustration, character design, level design, concepts for games and textures.
I work in both 2D and 3D.

I’m a trained media designer (digital and print media) with years of professional experience. Now I’m media design student for games  at Hochschule Hanover, University of Applied Science and Art.

Portfolio

CONCEPS AND ILLUSTRATIONS

MODELLING AND UNITY 3D

Videos

My Showreel
2015

Wind Game
My 2D Gameprojekt

PX
My first 3D Character, Lowpoly Mesh

Frosthound
High Detail Modelling in Autodesk Maya and Mudbox